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#5054
Anonymous

    Thanks Steve, that’s exactly what I was asking.

    I also thought of trying this in an alternative manner: I removed the first 2 and last 2 residues in each “subunit” and am trying to use symmetry docking to assemble my “oligomer” (I removed the first and last couple residues to prevent clashing). What I’d like to do now is apply helical symmetry, but I haven’t found too much about this in the documentation. As far as I can tell, helical symmetry involves a rotation and a translation – would it be best to just generate virtual coordinates and jumps for each subunit in the symmetry file, or there a short-hand notation I can use?

    Thanks for the quick response!